Last week I wrote about my general thoughts on why thumbnails are important. So now let’s talk a little about the specifics of how I make thumbnails…
Read MoreSome folks may see thumbnails as just rudimentary pencils, easy to skip over, and if that’s your method and it works, go for it. But I see them as design and essential. In thumbnails I’m capturing the broad strokes of the action, but also pacing, panel layout, dialog flow, etc.
Read MoreFor Wuthering Heights, I set myself some rules that I haven't used before. One, a comic page should be no longer than a single sheet of paper in the script, a single speech-balloon of dialogue should be no longer than a single line in the script.
Read MoreI think I may have used a different thumbnail process for every work I’ve done. However, one thing they all have had in common is I’ve drawn them REALLY SMALL (think stamp-sized).
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